Vampires Live Missions Guide !

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Missions Overview
Missions are an easy way to gain blood and experience. Every mission has a different prerequisite that may include:
  • Minimum Clan Size
  • Minimum Available Energy
  • Minimum Abilities
  • Loot
Completing a Mission earns you a random amount of Blood (based on a range) and a set number of Experience Points. Additionally, completing specific missions may randomly earn you Loot.

Missions Strategy
In general, Missions play a greater role in the earlier stages of the game when blood is hard to come by. It may not be effective to allocate additional skill points toward Max Energy unless your playing strategy is to focus on missions.

While the higher level missions offer more Blood per Energy Point, your income stream should exceed the amount made from even the higher level missions.

In terms of maximizing Experience per Energy Point then "Defeat Infected Humans" which only requires 9 energy is your best choice until you unlock "Defeat the Necromancer" at level 70 (Requires 55 Energy).

Missions Table
The following is a list of available Missions in Vampires Live.

Location Mission Level Energy Clan Size Requirements Blood Exp Exp / Energy Blood / Energy Loot
Park Drain an Animal 1 1 1   200-300 1 1 250  
Park Drain a Human 1 3 1 (1) Fangs 800-1,200 3 1 333  
Park Resist a Criminal 2 5 1 (1) Stealth 1,400-2,500 5 1 390  
Park Break into a House 3 7 2 (1) Fangs, (1) Thick Skin 2,000-4,000 8 1.14 429  
Park Evade Hunters 4 4 1 (1) Stealth, (1) Sense Danger 1,500-2,600 4 1 220  
Park Terrorize the Park 8 5 5 (2) Unearthly Hearing, (1) Beast 4,000-6,000 5 1 1000 Smell Fear
Suburbs Attack a Pack of Wolves 5 4 2 (1) Sharp Claws, (1) Frenzied Strength 2,000-2,500 4 1 563 Rabid Fangs
Suburbs Spy on Hunters 6 9 3 (2) Stealth, (1) Raven 5,000-8,000 9 1 722 Map of Hunter's Lair
Suburbs Descend on Pack of Humans 7 10 3 (3) Frenzied Strength, (1) Smell Prey 6,000-12,000 10 1 900  
Suburbs Assault Hunters' Lair 9 7 7 (2) Unholy Reflexes, (1) Bat, Map of Hunter's Lair 5,000-14,000 7 1 1,357  
Suburbs Defeat Infected Humans 10 9 10 (3) Smell Prey, (1) Shadow Form 8,000-16,000 11 1.2 1,333  
Suburbs Fight a Berserk Vampire 12 12 12 (2) Regeneration, (3) Unholy Reflexes 13,000-23,000 13 1.08 1,500 Berserk
Suburbs Attack a Band of Cultists 15 10 15   13,000-23,000 11 1.1 1,800  
Suburbs Infect Hunters 17 9 18 (2) Infection, (2) Sense Prey, (3) Beast 18,000-35,000 10 1.11 2,944  
Suburbs Poison City's Water Supply 22 21 22 (3) Infection, (2) Read Minds, (6) Bat 50,000-120,000 24 1.14 4,048  
Suburbs Infiltrate Cultist Headquarters 25 23 25 (3) Vampiric Flight, (3) Read Minds, Map to Cult Headquarters 100,000-125,000 23 1 4,891  
Sewers Prevent Cultists from Summoning Demon 20 20 18 (4) Frenzied Strength, (1) Smell Prey 30,000-100,000 19 .95 3,250 Map to Cult Headquarters
Sewers Exterminate Werewolf Young 27 24 28 (3) Consume Prey, (1) Ghoul 140,000-180,000 28 1.167 6,667  
Sewers Rid the Sewer of Ghouls 30 25 30 (2) Vampiric Flight, (8) Unholy Reflexes, (2) Ghoul 150,000-200,000 25 1 7,000  
Sewers Convert Enemy Vampire 34 26 33 (4) Vampiric Flight, (1) Control Mind, (3) Read Minds 200,000-270,000 28 1.07 9,038  
Sewers Conquer Vampire Pack 37 28 38 (2) Unnatural Instinct, (1) Demon 250,000-320,000 28 1 10,179  
Sewers Defeat Necromancer's Minions 40 32 40 (4) Consume Prey, (10) Sense Prey, (4) Ghoul 280,000-380,000 33 1.03 10,313  
Sewers Fight a High Demon 44 35 48 (2) Ungodly Strength 300,000-540,000 35 1 12,000  
Sewers Convert Hunter Leader 47 40 42 (3) Control Mind, (4) Read Minds, (2) Demon 400,000-650,000 45 1.125 13,125  
Sewers Descend of Pack of Werewolves 55 45 56 (6) Consume Prey, (2) Ungodly Senses, (2) Demon 600,000-800,000 50 1.11 15,556  
Downtown Feast on City Police Force 50 43 51 (8) Vampiric Flight, (6) Consume Prey 450,000-700,000 48 1.12 13,372  
Downtown Flee from Gargoyal Guardians 60 48 62 (10) Ungodly Speed, (12) Vampiric Flight, (4) Ungodly Senses 700,000-1,000,000 52 1.08 17,708  
Downtown Defeat the Necromancer 70 55 72 (6) Ungodly Strength, (2) Necromancer 1,000,000-1,500,000 75 1.364 22,727  
Downtown Rid City of Enemy Vampires 75 58 75 (10) Consume Prey, (5) Ungodly Senses, (3) Demon 1,100,000-1,650,000 65 1.121 23,707  
Downtown Defeat Gargoyal Leader 80 60 80 (16) Vampiric Flight, (7) Unnatural Instinct, (10) Ghoul 1,250,000-1,850,000 68 1.133 25,833  
Downtown Convert Elite Vampire 85 62 84 (10) Control Mind, (6) Ungodly Senses, (4) Demon 1,500,000-2,000,000 70 1.129 28,226  
Downtown Infiltrate Vampire Lair 90 65 94 (15) Consume Prey, (9) Ungodly Senses, (4) Necromancer) 1,650,000-2,400,000 75 1.154 31,154  
Downtown Defeat Vampire God 100 70 100 (15) Ungodly Strength, (3) Archmage 2,000,000-4,000,000 85 1.214 42,857  

Exp / Energy: Calculates how much experience you will receive per Energy point spent on a Mission.
Blood / Energy: Calculates how much Blood (based on the average of the range) you will receive per Energy point spent on a Mission.

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    In the darkness under a starry sky, you awake to find a whole new world around you. The night, previously scary and mysterious, now seems familiar and comforting. The vampire who turned you is trying to get you to join his underground vampire clan. You, however, have other plans... Start as a lowly vampire and become the most powerful vampire lord by bringing in other vampires into your clan and spreading your influence throughout the city in Vampires Live™. Fight zombies from hit title Zombies Live™ as well in the most immersive massively multiplayer online game ever!

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